Fun and challenging level, not least because the budgeable took a bit of maintenance and care to keep it in place but i saw that as part of the challenge. Liked the use of the budgeable which wasn’t immediately obvious but was easy to see once it had moved.
... tbh, im stuck finding out to bring P climb up to grass block about 30 minutes. the rest are easy, cuz everything related with tossing B i love it, easy to figure out sadistic move. toss B to whitefloor, to help P fall to white floor, autopilot then raise dragable high enough, when B fall, TOSS ITS **** with dragable, but dont too hard, so B will land on series of stairs again, in order to get after P to climb it up to push a ball at top floor. Toss B again back to whitefloor, but this time to climb up P to reach finish block.
Like @ridgerunner, I learned to finesse the budgable, but at first that thing went flying. I got a chuckle out of that. I wasn't thinking the white space was used, but should've with the stairs. I mean, what creator is going to let RP loose there? I know it's been done, but it's chaotic, usually. You seem to have resolved that issue; it works well. Getting one on the other & off multiple times was a challenge. I think I have it straight now. I'm going back for a few more, just to pin it down. I had a blast in your Garden 2!