This is a repost bcz i found a instability of P in the starting move so that's why i fix that. Spoiler: Tricks -SSS Spoiler: Hints How to jump: Put B on red block then tap on half metal piller. Hint 2: when B on P and P on draggable just slide the draggable to land B on land Spoiler: INTENDED SOLUTION Thanks @Meko Guy for rating on the previous one. And yes, i posted a sol. video bcz u ask 4 the intended sequence have a look
I did not see the solution video and the sequence of pushing the balls was not the same as in the video. Also various other moves were different. Anyway, it was fun exploring the various possibilities and impossibilities of this level.
... interactive level. no obligation of ball order, so theres no failure if i push any ball randomly. interactive jump. so u like jump more than killing.
@delator77 @ridgerunner glad u like the squueze move @GFJ yeah we can apply many other sequence and everyone willworks in this one @Ray Aznable nooo. I don't like jumping so much but when its a series of jump that's way jumps is necessary Thanks all 4 P,C&R♥️✨
Other than P coming out, the level was the same. The push part was the same and all my trial and error wasn't required this time however, the outcome although successful was different from the 1st version. Nice level and thanks for sharing.
@Meko Guy yeah in the previous one P unstable many times that's why i changed that step @Frince i can understand Thanks both 4 P,C&R ✨