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Denis Nazin

Classic 2

No TRICKS! There are no original movement techniques. Only classical geometric mekorama and only logic. I really wanted to make a level similar to the basic, classic levels. But it's probably a little more complicated). Good luck friends, and have fun at this level.

Classic 2
Denis Nazin, Nov 10, 2021
MomoKeego, Helena, Ago and 4 others like this.
    • Denis Nazin
      No TRICKS! There are no original movement techniques. Only classical geometric mekorama and only logic.
      I really wanted to make a level similar to the basic, classic levels. But it's probably a little more complicated). Good luck friends, and have fun at this level.
      -2 bots,
      -2 sliders,
      -2 balls,
      -1 motor. In my opinion, this is quite enough to make an interesting logic level).
    • Rating:
      5/5,
      Meko Guy
      Nice level - you remind me of another author that was on this forum a while ago who put out fairly complex (lots of steps) levels but didn't like to play them... I figured that I did it as intended until I looked at the video. You pushed B onto the stairs at 22 seconds when B can just tap on. At 1:22, I got P on the stair lift so B could pass. At 2:00, I just sent B and P across like B did previously. I liked that P turned so B could get on and off in a safe manner. Thanks for sharing.
    • Denis Nazin
      @Meko Guy
      Wow! Wow! Thank you very much. I am happy that you liked it! You are a very experienced player and builder - therefore your opinion is very valuable !! Thanks.
      Yes you are right. There are several locations on this level that can be traversed in slightly different ways. But they are almost equal. Thank you very much again!
    • Rating:
      5/5,
      Propesyonal
      Amazing. Oh my goodness. The phasing sequence. Its like experiencing magic that appears and disappears. This masterpiece deserves 5 ⭐
    • Denis Nazin
      @Propesyonal
      Oh my God! Thanks! Thanks! I am very, very glad that you liked it.:D

      Friends (@Meko Guy , @Propesyonal) I am very grateful to you !!!
      I am very embarrassed because I have no free time right now. But I will definitely try your levels a little later.
    • Rating:
      5/5,
      Valentin
      Ha ha !
      At the very last step, I thought I was doomed and blocked after having released the 2nd ball... But you had tought of everything :thumbsup: and I could reach the WB. Clever level.
      Thanks !
    • Rating:
      5/5,
      Don G Rowe
      A terrific and beautifully balanced design. Complex yet intuitive gameplay, with some interesting available variations from the steps shown in the video
      I found an alternate where you can nudge B back down to his starting position and repeat the opening sequence to change places with P to get the one ball.
    • Rating:
      4/5,
      ridgerunner
      Yes it has the feel of one of the early levels.
    • Denis Nazin
      @Valentin
      Thanks. THANKS!! I am very glad that you liked it.
      Yes, yes!)) There is one small but very important block. He interferes with the passage of the second floor, but he helps on the third floor. This block has great strength!:cool::D)) In the first version of the level, this block was symmetrically located on the other side too. But the second symmetrical block added a lot of additional options for passing. Therefore, I removed it.
      Thank you very much for playing!;)
    • Denis Nazin
      @Don G Rowe
      Wow! Thanks!!! You are one of the most experienced level builders! I am infinitely happy that you played my level! And even more happy that you liked it!)

      I'm glad you paid attention to the design. I really wanted the design to be as pleasant, simple and elegant as possible. Therefore, I rebuilt it several times. I'm glad it was not in vain, and you liked it. Thanks!
    • Denis Nazin
      @ridgerunner
      Thank you very much! Yes, I really wanted to make a nice and warm level that would resemble the base levels. These are the levels for which we all fell in love with mekorama, and became its fans. Thanks. This is exactly what I wanted.;):D
    • Rating:
      5/5,
      wbogacz
      Excellent. I completed the level before watching your video; you condensed some of my moves, but essentially the same. Glad to see someone back at well-designed levels with non-trick play or exploits in them.
    • Denis Nazin
      @wbogacz
      Ooooh, thank you very much !! I am very grateful to you for your feedback! I'm very pleased.
      I have a LOT of levels without tricks. My first 49 levels are absolutely all - without trick!! After level 50, I alternate levels with tricks and discoveries, with levels without tricks. Therefore, I have a lot of such levels)).
      By the way, I completely forgot, here is the link to the first part of the "classics".
      http://mekoramaforum.com/media/classic-maze.23865/
      It was very difficult for me to make a frontal inscription.
      Ago likes this.
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  • Album:
    Classic
    Uploaded By:
    Denis Nazin
    Date:
    Nov 10, 2021
    View Count:
    3,509
    Comment Count:
    35