. "Botraps" - Bot traps. No TRICKS! Classic mekorama logic level for everyone. Spoiler: VS Time - 2:57
Very interesting path to herd the bots to their correct places, all within unique level aesthetic like the object symmetriness. Glad to see my other favorite level genre (bot herding) fits well into this neat level
The symmetry made it easy. I like how the three stars smack on the top of the three traps on the card after you finished the level.
A see it quickly or perhaps struggle level. Looks good and the droppables fall nice and quickly making star capture reliable.
Still curious to hear a bot rapping. "As I stride through the minimization of the oil stain of malfunction, I take an assessment on my status and assert there's null left" - CooLio in Bot's Paradise
@Azka Fauzan Firdaus Oh Thank you, thank you SO MUCH for your detailed comment. I'm very glad that you liked it
Great clean logic level... it was harder than I expected at first... also my gameplay was different, I played with tigh timing instead of follow the paths you made (that I did not notice while playing)... спасибо @Denis Nazin
@Block builder Yes Yes Yes! You very correctly noted that after winning, stars appear on the card exactly in those places where the tops of the traps stick out. It looks like candles are lit on the card at the end. I'm very glad that you noticed this! It really adds positive emotions after winning Thank you VERY MUCH P.S. It really matched perfectly:
Very interesting level! I liked the Spoiler: Spoiler inversion of the bot. It took me some minutes before to understand it. And also the Spoiler: Spoiler Trap made by the cup handle that impeded B to escape after the falling star… Thank you!
@Mark69 Yes, yes, yes, everything is absolutely true. You got it right. I'm very glad that you liked it. Thank you very VERY much my friend