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Br0K3N

Ball yard

Ability level with use of joystick concept. Hope didn't make it too hard. If what bricks will show most convenient angles of view for completing, I think it's understandable what angle should be used first.

Ball yard
Br0K3N, Aug 20, 2018
hadi and chemi like this.
    • meko
      Please,can you fix the level? The idea is good,but the mechanism should be immediatly fixed. It's really unstable and the ball can go to the win with a jump. Some advices: make the water level lower,eliminate the high draggable in the centre and put the draggables at the angles of the mechanism. If you want to keep the joystick,make it less high and add more motors at the first motor of the mechanism.
    • gmacpro
      I gave it a go but didn't get past the 2nd metal pillar.
    • gmacpro
      @meko - I tried the ball jump to the win and came close but figured there was no value added to continue with that shortcut.
      meko likes this.
    • meko
      There should be the mechanism perfect for your level, shared in the thread "sharing new and old mechanisms" by cpw
    • Br0K3N
      @meko thanks, but I thought that if you will complete it slowly then it will be ok, but I'll try to fix it.
    • Br0K3N
      @meko I tested cpw' mechanism, but it don't work well for my type of level. Also placing draggables at the angles totally crushes gameplay, so again thanks for advices, but I'll keep it like this only lowering water level.
      meko likes this.
    • Rating:
      5/5,
      Kono
      Pretty cool. One just needs to learn how to control it within it’s designed capabilities. Just like the marble labyrinth game, I had as a kid. Nicely done.
      Br0K3N likes this.
    • Rating:
      3/5,
      chemi
      Very unstable and difficult to manage. Glup! :confused:
      Thanks for sharing!
      Br0K3N likes this.
    There are no comments to display.
  • Category:
    Precision/Timing
    Uploaded By:
    Br0K3N
    Date:
    Aug 20, 2018
    View Count:
    1,356
    Comment Count:
    8