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Denis Nazin

Balance

This is not a big but interesting level on how to balance loose elements in mekorama. NEED AUTOPILOT.

Balance
Denis Nazin, Feb 14, 2022
Robot B, delator77 and d'SUKI like this.
    • Denis Nazin
      This is not a big but interesting level on how to balance loose elements in mekorama. NEED AUTOPILOT.
    • Rating:
      4/5,
      ridgerunner
      I was hoping for a bigger autopilot. My gameplay was very similar but i sent B to stand beside the other ball from the start which surprisingly works better.
    • Rating:
      4/5,
      delator77
      Fun short tricky level... our way was the same :D спасибо @Denis Nazin ;)
    • Denis Nazin
      @delator77
      @ridgerunner
      Thank you very much friends! This level has a bit strange and incomprehensible gameplay for most players, so I made a short gameplay. I'm glad you liked it. Thank you.:D
      @ridgerunner
      Regarding the first ball - I know that no matter where you run, the right ball will still roll! This is good to prevent players from restarting the level. But this is illogical from the point of view of physics, so I recorded a logical path on the video - I run to the ball that should roll!:rotf:;)
    • Rating:
      5/5,
      MekaSage
      Fun. I've tried to make some balance beam levels, but never came up with anything stable enough to publish.

      By the way, I had a different opening move.
      It still starts with the left ball falling, but just as it falls, tap on the ball to autopilot to the left and jump onto the star on top of that ball. But in order not to get stuck on that ball you have to tap the balance beam just before jumping, which autopilots B back to the right after landing on the ball.
      The rest of my gameplay was the same.
    • Denis Nazin
      @MekaSage Thank you very much my friend! I'm glad you liked it:D. I think that many authors on the forum have ideas for a "balancing" level. It's a very interesting topic, but you're absolutely right - it's very unstable. I made this level about two months ago, and just now found a way to make it stable. It's really difficult.:confused:

      As for the first move - it's very COOL!!! Well done:cool::thumbsup:. I tried to do it - it's very difficult to catch the time. But I did it:D Cool;)
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  • Album:
    Den
    Uploaded By:
    Denis Nazin
    Date:
    Feb 14, 2022
    View Count:
    685
    Comment Count:
    6