This is my first level, so I would appreciate any feedback as to how the timing feels, is it too tedious or not, etc.
@Trapdoorspyder - This card wouldn't read on my device so I needed to enlarge the QR code in order to play it. The problem is you are using screenshots instead of the Export button built into Mekorama. The export button can be found in the bottom right corner when you are viewing the card. It has three circles. Select it and exporting your card will produce a higher quality card that players can play without needing to enlarge. Do that please.
Not a zapper dodger fan but I made it. The four sided rotors were risky as B tends to fall off very easily. Thanks for sharing.
@Meko Guy Thanks for the feedback! I'll keep that last thing in mind for future levels. I'll also make sure to share instead of screenshot in the future.
Hi & welcome! Very interesting first level...I liked,above everything, the symmetry of the design & the symmetry of the gameplay...Cool...Thanks for sharing @Trapdoorspyder Good first job!
Your first level is mind blowing. Its was tough. Brilliant design. Spoiler Also found a shortcut accidentally.
@Trapdoorspyder What @Pratik Bhalerao said but didn't say was you can also use an app to get a larger QR code. The app is at Mekostudio.com under the 'Customizer' section. In there you can 'Optimize' the QR code.
For Gameplay - Rigid. Tight zappers moving. Design - Beautiful symmetry & layout simplicity Technique - Well use of building block, nothing were unfinished. Idea - Understanding and transparent concept. EDIT - Welcome to the forum!
@Pratik Bhalerao Your comment is very vague to a newbie. They'll wonder what customizer are you talking about so I explained where the customizer is.