Spoiler: Tricks List SBS (once) Autopilot (most) Pulling B (twice) LC/Cp (twice) Cancel Tap Thanks @MekoMole for the idea. VIDEO SOLUTION: Spoiler: VS
I enjoyed this trick course but not fully because I think the pulling B ruins this very nice level so no 5 from me. I don't think it's suitable to include it in such level. Enjoyed the rest and there are many back and forth and it's relaxing watching the ball roll like a pinball on the other side.
@ohmytian pretty sorry that you don't like the pulling B. I'll try not to use them next. The other side designed to be relaxing after you pass your hard time on the first side. Glad you like the ball roll. Thanks for playing, commenting and rating!
I also dislike the pulling move. Liked the rest of the level although i didn’t use the ball that was pushed first in the video. Also the top ball on the far side fell onto the white first start.
@ridgerunner ...a question... Spoiler: How do you climb without the ball? the ball will go to the white if you don't set the draggable first. Also sorry for the pulling B moves, i'll try to not use it. Thanks for playing, comment and rating!
@BLR ..oh , i see how the misplaced draggable can deflect the ball, so it was my mistake. To climb without the ball Spoiler: Autopilot line up the two draggables with the stone wedge so that a straightforward autopilot will let B climb up onto the stone block
Cool level. I like logic, design and tricks. I really like the idea of going to the other side, and the tricky exits - loved it!! There are two things I don't like: 1) I agree with previous comments - "pulling" doesn't work well at this level. I love this trick, I once found it myself))) But, specifically at this level, it works very poorly. Perhaps due to the fact that B rests on another horizontal slider and it interferes with it? I don't know what's wrong? But it's not about the trick. at this level, it turned out to be an unfortunate combination of blocks next to "pulling", I think so. On it works badly specifically at this level. This does not mean that the trick will work poorly in other places. You are out of luck, you got an unsuccessful combination of blocks nearby. 2) Close location of FD of different sliders to each other. Very uncomfortable. You have a lot of tricks and a lot of short autopilots, you need to quickly take the slider. But often a neighboring slider is taken by accident. It is very uncomfortable. But despite these inconveniences, this level deserves 5! Thank you very interesting level. The main idea is great
@Denis Nazin Spoiler: Answer 1) yes you true... It caused of the block near where you need to do the pulling. I build a card to prove it and it showed same result as your explanation.. Maybe i need to leave some spaces there Spoiler: Answer 2) Very sorry for that to @ridgerunner and @ohmytian too if that annoy you. I really don't want to put them closely like that but the space limited me.. Also it's for recovery option too. Thanks for the 5 bright stars although this level really inconvenience. I appreciate it. Thanks!
@Adioramayou can thanks to @MekoMole cause this is his idea. I think someday i'll make a 8d level thanks!
Really enjoyed 2D version on both sides and the fact that they connected. Also had trouble with the pulling trick and the ball on the other side far right didn't always go into place so had to take a peek at the vs. Lots of fun figuring this one out and had a good time