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Help Please Help for executing level ideas

Discussion in 'Level Creation Help' started by EL797, May 5, 2024.

  1. EL797

    EL797 Famous Member

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    If you have a level idea but don't know how to execute it to become a playable level, you can post it here so that others can help/provide bits of advice.

    I recently had an idea of recreating the 'Red light green light' game (after seeing @Denis Nazin's Traffic Light) I have successfully created the mechanism for switching between green and red light, but I still have no idea how to force B to stop moving when red light is turned on (when B moves during red light, he dies like in squid game???). Any help?

    4eaf1bf4-e6fb-4fd0-9974-51138de6932f.jpg
     
    Denis Nazin likes this.
  2. Soohaeib Afeef Hosen

    Soohaeib Afeef Hosen Active Member

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    What about elevated eye or zapper that will be triggered by the internal mechanism of the light?
     
  3. EL797

    EL797 Famous Member

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    If elevated eye is activated, B will be forced to stop as we can't tap on a new block, but the problem is players can just tap on the win at the start of the game...

    I've also thought of elevated zappers, but I can't think of a way such that:
    * When B stops moving during red light, the elevated zappers won't zap him
     
  4. Soohaeib Afeef Hosen

    Soohaeib Afeef Hosen Active Member

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    I meant this:
    The extend slider will synchronise the system. You can append your mechanism to that slider to make that control the entire process.
     
    Last edited: May 8, 2024
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  5. Denis Nazin

    Denis Nazin Famous Member

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  6. Denis Nazin

    Denis Nazin Famous Member

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    Cool idea! I love.
    But I can’t understand how you managed to turn the “fake win block” sideways on your card??? I tried to do this in mekostudio - but it's not possible! How did you put these blocks sideways???o_O
     
  7. Denis Nazin

    Denis Nazin Famous Member

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    I managed to copy the rotated win block from your card and paste it into mine:sneaky:. But it is impossible to independently rotate the win block in mekostudio:unsure:. You probably also copied this block from the "card with an error":rotf::sneaky:;)
    [​IMG]
     
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  8. EL797

    EL797 Famous Member

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    Yep, you are right. I copied it from @MekoramB's level. :sneaky:
     
    Last edited: May 8, 2024
  9. EL797

    EL797 Famous Member

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    Thanks very much! I will investigate further on it
     

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